Technology-Enhanced Learning Grants Showcase
Technology-Enhanced Learning Grants support the design, implementation, and evaluation of new approaches to teaching with technology in support of for-credit courses. These grants, awarded to faculty who are pushing the boundaries of digital learning in their fields, advance Virginia Tech’s culture of pedagogical and technological innovation.
The students had a few times to actually work on the equipment that they're using. So what I'm really looking for is give them practice in it. Do you have to learn how to categorize different molecules into different classes, and these are called point groups. The authentic instrument. We cannot bring all authentic instrument from different countries into classroom because it costs to, and it's really expensive. Engagement is always a problem. So any way of making learning more interactive and any way of allowing students to get their hands on technology that they may not have had access to before is a win in my book. Retaining information on building codes is not easy. So that's why I started thinking about what are the ways to help better retain the knowledge? Even if students show up in the classroom, they sometimes go on Facebook or different things unrelated to learning. So and then more importantly, instructors are not aware of the situation, and instead, they just kind of ke keep moving. And then I saw a, call for proposals from Ts. And I thought, Well, you know what? I wonder if you could use AI to help the students learn how to assign win group symmetry. So what I'm really looking for is give them practice in it. And what I was thinking of is, could they do this in a virtual situation? I can make this class more exploratory. I can make it more interactive. I can involve multiple technologies, incorporating VR and extended reality environments to help students better understand code related concepts. So we're trying to build up this learning platform, and then we can use AI to help you understand the patterns and be able to support instructors, students to better engage in learning lessons. Remember my first meeting at Tos actually, it was a community of peers who seemed very excited about the possibility of using technology. I kind of explained to them my problem, and they're like, we might be able to help you with that. And we came up with this option here, which is, I think going to be perfect for what I need. The breakthrough really occurred when we realized that it was possible to prime the engine with a PDF file and Once we did that, the reliability improved tremendous sight. I received constructive feedback, especially with regards to making those spaces accessible. Yeah, Tylers help us to purchase all kind of equi equipment. So such as iPads, Pd Stan and PD charger even. By the time we got to do this once, the technology enhanced version of the course, I saw the most dramatic improvement in student engagement, as well as their portfolios by the end of the semester. Their writing improved as well. Delos is great to work with. There's no doubt about that. I really enjoy their expertise, their helpfulness. They're the ones that kind of suggest this might even be a possibility. But the coolest thing that I think we did with the VR headsets is students actually got to spray paint. They got to do graffiti in virtual reality, and my, you know, 80 some students across four sections got to collaborate and produce a virtual mural together. They provided some solutions that I wasn't thinking about. So those were some of the smaller aha moments for me. One, they gave us money so we could get subscriptions because the free versions just weren't going to be adequate. And then two allowed me to pay an undergraduate student to play with this. And as far as the course goes, it's only going to get better because I had such a great response, and I had really talented students give me a lot of good feedback, so we're just go to keep improving. Yeah.