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Results for: Creative Technologies
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Video ItemFrom concept to can: Inside ID Pro , video
At Virginia Tech, students in the Interdisciplinary Projects (ID Pro) program are gaining real-world experience by working directly with industry partners. In this project, students collaborated with local company Wilderness Mountain Water, home to a rare flowing artesian water source, to tackle both engineering and branding challenges. From optimizing systems to designing a custom can and packaging for campus, students applied their skills across disciplines to bring ideas to life. This hands-on experience connects students from the College of Engineering, Food Science & Technology, and Creative Technologies with industry early in their academic journey, helping them build professional skills, take creative risks, and prepare for future careers. By working alongside faculty and industry experts, students learn what it takes to move a concept from idea to reality. See how collaboration, innovation, and experiential learning come together to shape the next generation of engineers and creators.
Date: Jun 04, 2026 - -
Article ItemImmersive display returns to National D-Day Memorial for America 250 , article
The shows on June 5-6 will not only include the original retelling of the efforts leading up to and including the Normandy invasion, but a new prelude connecting those events to the 250th anniversary of the Declaration of Independence’s signing.
Date: May 29, 2026 - -
Article ItemClass of 2026: Matt Finn goes from playing games to building them , article
Finn turned a lifelong passion for video games into a career path through the creative technologies program. Experiential opportunities have prepared him with the skills and confidence to enter the game design industry.
Date: Apr 30, 2026 - -
Video ItemClass of 2026: Matt Finn’s creative journey at Virginia Tech , video
Creative Technologies senior Matt Finn shares how his time at Virginia Tech helped him gain real-world experience, build professional skills, and prepare for a career doing what he loves.
Date: Apr 30, 2026 - -
Article ItemProject will reimagine 'One Thousand and One Nights' through immersive storytelling , article
The team has been deep in production – developing generative video content, refining visual narratives, and composing immersive soundscapes. The experience is designed for the Cube at the Center for the Arts at Virginia Tech, where audiences will move through the story rather than simply observe it.
Date: Apr 30, 2026 - -
Article ItemAurora Ortega launches a space-themed virtual experience into orbit , article
Ortega turned an idea into a fully realized virtual reality project, blending archival materials from Special Collections and University Archives with interactive design to explore isolation, technology, and human connection.
Date: Mar 25, 2026 - -
Video ItemAurora Ortega reaches for virtual stars with immersive art , video
From archival research to virtual reality, creative technologies student Aurora Ortega transforms history and imagination into an immersive spaceflight experience inside of University Libraries' Virtual Environments Studio. Video by: Addi Everett
Date: Mar 19, 2026 - -
Article ItemNew Music + Technology Festival brings large collaborations and immersive experiences to Blacksburg , article
The festival’s upcoming 10th iteration brings together student, faculty, and guest artist performers for a series of concerts notable for their use of large-scale collaboration and space.
Date: Mar 12, 2026 - -
Video ItemBuilding games through code and collaboration , video
In the School of Visual Arts, students in the Game Design course learn how creativity, coding, and collaboration come together to create interactive experiences. Through hands-on projects, students explore the core components of game development — from programming mechanics and designing gameplay systems to building immersive worlds. Working both individually and as part of a team, they develop the technical and creative skills needed to bring original video games to life.
Date: Mar 12, 2026 - -
Video ItemImmersive exhibit celebrates Nikki Giovanni's life and poetry , video
Virginia Tech celebrates the late Nikki Giovanni through an immersive exhibit at the Center for the Arts. The exhibit uses video projection of graphics and photos with an original music score to highlight six of Giovanni's poems read by Giovanni herself. This exhibit will move to the Torpedo Factory Art Center in 2026. Poetry and Readings: Nikki Giovanni Poetic Arrangement: Brittney S. Harris and Charles Nichols Music: Charles Nichols Embodied Movement: Brittney S. Harris Motion Capture: Trevor Finney and Alice Macanga Motion Graphics and Graphic Design: Meaghan Dee, Trevor Finney, Demetrya Dye, and Lexy Altieri Project Advisor: Gena E. Chandler, PhD Project Management: Meaghan Dee ICAT Technical Support: Gustavo Araoz, David Franusich, Brandon Hale, and Tanner Upthegrove Additional Thanks to Kelsey Hammer, Ella Shaffer, and Morgan Weidling for participating in creative brainstorming sessions. Special thanks to Virginia Fowler for permission, time, and poetry consultation. Additional thanks to Virginia Tech, President Sands, the Institute for Creativity, Arts, and Technology (ICAT), the University Libraries at Virginia Tech, and the Center for the Arts for supporting this project. And thank you to Nikki Giovanni for her incredible life and legacy.
Date: Dec 15, 2025 - -
Video ItemImmersive exhibit celebrates Nikki Giovanni's life and poetry , video
Virginia Tech celebrates the late Nikki Giovanni through an immersive exhibit at the Center for the Arts. The exhibit uses video projection of graphics and photos with an original music score to highlight six of Giovanni's poems read by Giovanni herself. This exhibit will move to the Torpedo Factory Art Center in 2026. Poetry and Readings: Nikki Giovanni Poetic Arrangement: Brittney S. Harris and Charles Nichols Music: Charles Nichols Embodied Movement: Brittney S. Harris Motion Capture: Trevor Finney and Alice Macanga Motion Graphics and Graphic Design: Meaghan Dee, Trevor Finney, Demetrya Dye, and Lexy Altieri Project Advisor: Gena E. Chandler, PhD Project Management: Meaghan Dee ICAT Technical Support: Gustavo Araoz, David Franusich, Brandon Hale, and Tanner Upthegrove Additional Thanks to Kelsey Hammer, Ella Shaffer, and Morgan Weidling for participating in creative brainstorming sessions. Special thanks to Virginia Fowler for permission, time, and poetry consultation. Additional thanks to Virginia Tech, President Sands, the Institute for Creativity, Arts, and Technology (ICAT), the University Libraries at Virginia Tech, and the Center for the Arts for supporting this project. And thank you to Nikki Giovanni for her incredible life and legacy.
Date: Dec 10, 2025 - -
Article ItemImmersive poetry exhibit honors the memory of Nikki Giovanni , article
On Dec. 9, the first anniversary of her passing, Giovanni’s presence and poetry will be on display in a special multimedia exhibit in the Cube at the Center for the Arts at Virginia Tech. It will also be on display at the Torpedo Factory Art Center in Alexandria in early 2026.
Date: Dec 01, 2025 - -
Article ItemUniversity Libraries project helps athletes 'train and play smarter' , article
The Applied Research in Immersive Experiences and Simulations team uses virtual video and artificial intelligence to create digital twins of football plays, allowing players and coaches to step into the action virtually and see from multiple perspectives.
Date: Nov 24, 2025 - -
Article ItemA love of technology leads Joseph Lowe to pursue a second master’s degree , article
Joseph Lowe, a U.S. Army veteran who now works for a federal department, is pursuing a Master of Information Technology to learn more about artificial intelligence.
Date: Oct 06, 2025 - -
Article ItemCollege of Architecture, Arts, and Design faculty tackle real-world challenges through research and creativity , article
Faculty are using college-funded research grants to develop innovative, community-focused projects that aim to improve everyday life through creative technology and collaboration.
Date: May 22, 2025 - -
Article ItemPhotos: ICAT Creativity and Innovation Day celebrates creative collaboration , article
Hosted by the Institute for Creativity, Arts, and Technology, this year’s event at the Moss Arts Center and ICAT studios featured 11 projects led by investigators from across Virginia Tech's colleges and units and spanning 13 departments.
Date: May 13, 2025 - -
Article ItemStudents create nature-inspired sculpture to welcome visitors to Alexandria , article
Inspired by the symmetry of the dogwood fruit and the idea of connection and complexity, Master of Fine Arts candidate Braden Perryman led a team of Virginia Tech students to design and build "Emergence," a large-scale public sculpture commissioned for Academic Building One and installed in Alexandria.
Date: Apr 30, 2025 - -
Article ItemInterdisciplinary project brings ancient Egypt to life through virtual reality , article
A group of faculty and students are participating in an interdisciplinary project that recreates artifacts and drawings of relics found in the tomb of Meketre and uses digital technology to allow people to step inside the world of Egypt thousands of years ago.
Date: Apr 28, 2025 - -
Article ItemWhere passion meets possibility , article
Through the Student-Initiated Research Grant program, students in the College of Architecture, Arts, and Design are transforming bold, personal ideas into innovative, hands-on research with real-world impact.
Date: Apr 25, 2025 - -
Article Item'Curious Conversations' podcast: Eiman Elgewely talks about using virtual reality to explore historical spaces , article
Elgewely explained how digital technology can help revive lost heritages, increase access, and provide insights for current applications and described two recent projects — 3D virtual reality creations of the house of Sheikh Isa in Bahrain and Meketre's ancient Egyptian garden.
Date: Apr 21, 2025 -
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